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Supreme Ruler Ultimate mod download

7/28/2019

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Supreme Ruler Ultimate Mod Download



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About This Game

BattleGoat Studios is pleased to present Supreme Ruler Ultimate, the pinnacle of sixteen years of development on the Supreme Ruler series of Real Time Geo-Political Military Strategy Games for PC and Mac. Supreme Ruler Ultimate incorporates the stories, campaigns, scenarios, and features from our previous releases and expands on them in our improved game engine. Take control of any nation in the world from World War II through the Cold War and into the near future as our world lurches from one crisis to the next. Play historical or modern Campaigns with specific objectives, attempt one of the many Set-Piece Scenarios for a shorter game, or customize your game experience by picking any nation in the various era Sandboxes and choosing your own preferred Victory Condition. With so many options to choose from, Supreme Ruler Ultimate provides virtually unlimited replayability!

- Play Historical or Futuristic Campaigns.
- Take Control of any Nation in Sandbox Mode and impact the outcome of an era.
- Challenge yourself with Historical Scenarios for a faster-paced gameplay experience.
- The butterfly effect... Influence the timeline and outcome of thousands of historical events.
- Use Diplomacy, Trade, Espionage, and Intimidation to influence the policies of other nations.
- Guide your Nation through an era of unprecedented Scientific Advancement.
- Modernize your economy to support your social and military policies.
- Sophisticated Real-Time Strategic and Tactical Control of your Military Forces.
- Detailed historically-accurate armies down to the Battalion level.
- Choose your level of control. Make all decisions or use your Cabinet Ministers to help.
- Battle the elements! Fully integrated weather model influences battlefield outcomes.
- Up to 16 players in Multiplayer over local network or Internet (PC only) a09c17d780



Title: Supreme Ruler Ultimate
Genre: Indie, Simulation, Strategy
Developer:
BattleGoat Studios
Publisher:
BattleGoat Studios
Release Date: 17 Oct, 2014


Minimum:

  • OS: Windows Vista, Windows 7 or later
  • Processor: Intel Pentium IV or better
  • Memory: 1 GB RAM
  • Graphics: ATI/Nvidia/Intel DirectX 9 Compatible
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: Direct X Compatible
  • Additional Notes: Resolution: 1280x800 or higher
  • English,French,German



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    This is and always will be my favorite game on pc. I think I uninstalled it like three times before I learned the management system but there really is nothing like it. One game germany wins and you're holding out as Australia, the last free country as the axis bear down on you. The next game with the exact same settings you watch in awe a Canada intervenes in WW2 early and defeats germany and italy and becomes a superpower by 1955. I love this game.. Really excited to play the game to its fullest potential but unable to enjoy the game as the MOUSE POINTER KEEPS DISAPPEARING after a certain amount of time. This is really annoying.

    Plus I cannot minimise the game or multitask while playing, I use this on an iMac running macOS mojave. This is and always will be my favorite game on pc. I think I uninstalled it like three times before I learned the management system but there really is nothing like it. One game germany wins and you're holding out as Australia, the last free country as the axis bear down on you. The next game with the exact same settings you watch in awe a Canada intervenes in WW2 early and defeats germany and italy and becomes a superpower by 1955. I love this game.. The game is great, however, there needs to be an unit limit for everyone in the game as the performance significantly reduces over time even on a powerful rig. Wonderful game love it. A very good choice for strategic gamers. Played this game for hours on hours.. Wonderful game love it. A very good choice for strategic gamers. Played this game for hours on hours.. I play this game on and off to pass the time & I must say this game is somewhat complex and has a bit of a learning curve however it is absolutely brilliant. The only things I could fault it on is it's performance on lower end laptops \/ desktops & the lack of a Gulf war & Vietnam war start date other than that I'd recommend buying this game even if it's not on sale.. i made half the world communist

    10\/10 would rush b again. This game has a huge potential. However, every new game they release is just a worse copy of the older one. I bought it for new updates etc. hoping that the game could be playable now, but no... economy, relations, ai pathing issues are just too bad for a grand strategy game, and those problems aren't new. Also lack of events, new features etc. is just not possible to accept. After all these years, they just should have made much more than this broken game. I really wish that they will fix all the issues and add new things to it later, though I don't have any hopes now.. i made half the world communist

    10\/10 would rush b again


    Supreme Ruler Ultimate Version 9.0.52 Update - with German, French, Spanish!:
    BattleGoat Studios is pleased to release our latest update, Version 9.0.52, which includes some improvements/fixes and also features BETA support for Localizations in German, French, and Spanish.

    Localizations will continue to be improved in future releases, thank you to our players and fans for your continued support!
    . Supreme Ruler Ultimate Update 9.0.26 Released:
    BattleGoat Studios is pleased to release our latest Update for Supreme Ruler Ultimate...

    Changes with this Update:

    Version 9.0.26

    • Slight fix to firing missiles from air proxy (inherit proxy from plane)
    • Support Govt / Support Opposition now also influences belli values (both ways)
    • -- (Effect is stronger if acting region has good treaty & WM approvals)
    • Adjustments to AI Ruler consideration of hostile action in high volatility
    • Resolved rare crash when zoomed in to top of map north/west of Alaska
    • Resolved Air Transport compiler bug, again (hopefully for good)
    • 1941 starting known designs updated
    • Support for multiple AIParams files
    • Alert message list now has game option to sort ascending (My Options - General)
    • Fixed support for alterante region names
    • Hong Kong, Puerto Rico and French Guiana now colonies in modern maps
    • Map fixes Bulgaria/Romania for '36 through '41 maps
    • Map fixes to modern maps
    • Cold War map starting designs/techs improved, ticket remains open
    • Cuban Cigars scenario fixed
    • Hanoi Hilton scenario fixed
    • Burma Flag fixed, Mod flag for Facist France added
    • GUI fix, expense report tooltip, overdraft interest charge reported
    • Research Expense report fixed
    • Adjusted naval strategic deploy locations
    • Leader fixes in modern maps
    • Events improved for '40 and 41 start Sandboxes including Bessarabia, Second Vienna and Treaty of Croiva
    • Tech Tree minor update, some dead end techs removed/remapped
    • Equipment file, tech prereq fixes, Obsolete date adjustments
    • Equipment file, Enterprise style nuclear supercarriers for other nations
    • Equipment file, Italian Carrier-based aircraft for 1942 and 1945
    • Equipment file, minor fixes to unit stats
    • Removed IDLE from Espionage choices
    • Starting Domestic Approval fixed for 1940, 1941 Maps (esp Germany/Italy)
    • Social Services (safety net) spending no longer increases GDP
    • Birth Rate and Immigration fixed for high GDP regions
    • Petrol is now consider a consumer good as well as a military good for Minister Priorities
    • Individual Bond controls added to Treasury Minister panel
    • America Votes scenario region selection fixed, No-Allies version added

    And our appreciation to all the players that opted-in to the Beta builds and help test this release. We will be continuing to use the Beta system to push changes and updates more often, so stay tuned for more... we're already working on the next set of updates.

    Thank you for all your feedback and support!
    . Supreme Ruler Ultimate Update 9.0.42 Released:
    BattleGoat Studios is pleased to announce the latest update to Supreme Ruler Ultimate!

    Changes in this version:

    • Economic Model Change - reduced Facility & Unit Inflation system closer to SR2020
    • Added Low unemployment modifier to Facility/Unit costs
    • Added Difficulty level modifier to facility/unit costs
    • Resource / Production Changes:
    • - AI Regions will not liquidate reserve stocks unless necessary
    • - AI Regions will sell excess reserves even if wartime restriction (rubber monopoly etc)
    • - AI Regions will better consider colony production when deciding market sales
    • World market will do more to try to stabilize supply/demand spikes
    • Added New Game Lobby options:
    • - Limited DAR / MAR effects
    • - DebtFree
    • - Third Party Relations Effect
    • - Battle of Atlantic
    • Improved Activation key check when launched from Steam (Win/Admin errors etc)
    • Diminishing returns from significant tech effect boosts to social ratings
    • Tech Tree: Reduced Social Health effects of many medical techs
    • Improved MP Sync Error checking; added "Pause on Sync Error" option in MP Games
    • Singapore now added to Strategic Transit Zone list (w/Panama, Suez, Turkish Str)
    • Nicaragua river mapfix
    • Rename Region and Rename City/Facility added
    • Switch to INTEL compiler - performance improvements, resolve build issues

    This build is available for both PC and Mac.

    The Economic and Resource/Production model changes are the biggest changes in this build, and those will generally affect saved-games as well as new games, although a few elements will only be in full force in new games.

    . Supreme Ruler Ultimate Update 9.0.14 Released:
    Changes and Updates to Supreme Ruler Ultimate since release:

    Version 9.0.14
    • Leaders added to some key regions in World 2020 and Global Crisis 2020
    • Starting region debt should now properly create debt bonds on new games with national debt
    • 1940 Sandbox/Campaign fixes to represent final days of Operation Weserübung (Norway)
    • New Tutorial added – work in progress. Tutorial content works but more content will be added to this tutorial in future revisions
    • Events fixes in the ’36 and ’40 maps
    • Strategic Targeting controls for Allies of Enemy and All Enemies fixed
    • Map balance improved for modern maps
    • Regional data fixes for modern maps
    • New Unit Equipment Meshs (provided by forum member hoddized)
    • Various map fixes
    • Minor Tech Tree changes
    • Minor GUI fixes
    • Updates to Manual

    Version 9.0.12
    • Resolved memory issue with excessive diplomatic offers
    • AI regions will no longer make diplo offers to dead regions
    • Improved internal handling of dead region AI
    • New Mac Installs default to 16-bit Resolution to improve performance
    • Diplomatic trade of missiles now also allows reserve show for ally/mutdef/nonaggr
    • Graphic options level setting sets all levels high/low, not just satellite imagery
    • Further improvement to AI trading resource code (prevent over-trading)
    • Resolve Newsitems / Don't show AI list memory leak
    • Known Designs updated for Russia
    • Equipment file minor fixes
    • Fixed region data for France in 2020 era maps
    • Order of Battle fixes
    • Loyalty Penalties Game Option added to Scenario Settings

    Version 9.0.9
    • Fixed AI minister setting of production levels when trade but no local demand
    • Loyalty penalty for production in non-loyal areas reduced if civapr > 35%
    • Optimized size of many unit textures (improve memory/performance issues)

    Version9.0.7
    • Resolved a small memory leak (possible crash issue)
    • Resolved rare game-freeze issue
    • Added error checks for bad region # in email messages (Marco Bridge email fix)
    . Supreme Ruler Ultimate Version 9.0.75 Update Released:
    This update resolves some crash situations caused by bad event data, and also updates the Casus Belli / Volatility relationships.

    In addition, some modding features have been added, and the Trump Rising Sandboxes have been included in the core game.

    Version 9.0.75
    • Resolved a crash caused by bad ShatteredWorld data with invalid parent region
    • Check and correct invalid parent region on loading games
    • Fixed a crash for invalid 'other' region in scripted events with certain event flags
    • Better error checking in scripted event processor for invalid regions
    • Resolved a potential issue with unification vote calculations when a region didn't rank
    • Increased number of mesh numbers supported to 4096; defined ranges for modders
    • Increased number of ugbits pages to 16 plus 1 for base (0) page for modders
    • Increased picnums max from 1024 to 4096
    • World volatility negative effects on relations and belli reduced and more gradual
    • Added volatility value to provocation calculation (up to double at max)
    • Updated Localtext for TechTree (missing Airplane and Trump tech text)
    • Added new unit models provided by forum user Nerei
    • Modern Scenarios (2017/2020 Trump) now included in core game
    . Supreme Ruler Ultimate Update Version 9.1.37 Now Available:
    A new Supreme Ruler Ultimate Update is now available.

    Mostly content additions and fixes, no engine changes this time:

    Version 9.1.37
    • Change of Language (French/German/Spanish/English) no longer requires restart
    • Fixes to some Leader pictures
    • New Meshes (7) courtesy Nerei
    • New modern units added to equipment list
    • Minor map data changes (region colours)
    • Fixes to WWII Campaign events

    Also posted earlier this month:

    Version 9.1.36
    • Audio fix - if unit sound doesn't exist for Strategic or A-A, will use default sound
    • Content: Fixed AA sound in Equip list for older units (pre-1957) from missile to AA gun
    • Added support for roe-use-chem-tactical and bchem artillery
    • ... (Chemical Artillery, and Chemical Weapon Rules of Engagement)
    • Game Engine Compatibility with SR Great War save games
    • Support for multiple WMDATA files - 'dayswmlevel:"
    • Support for TECHEFFECTGARRISONTYPE (96) - 8 garrison types (unitgarrison:)
    • ... (Garrison unit types will improve over time, tied to tech advances)
    • Fix issue where facilities (ie Land Fabs) don't get properly set to region after grouping
    • ... (Issue with a few regions where their unit production capacity appears as zero)


    -- The BattleGoat Team
    . Supreme Ruler Ultimate Version 9.0.50 Update Released!:
    We are pleased to release our latest update to all Supreme Ruler Ultimate players!

    The highlights of this version are significant changes to the AI diplomacy code and the economic model code, especially for long-term games. A great deal of improvements have been made for games that play from 1936 into the 1950's, and for AI actions when the maps are set to High Volatility, as well as AI code that handles alliances and "endless wars".

    Changes in this version:
    Version 9.0.50
    • In High volatility, more use of variability in AI decisions on alliances, wars
    • In increased volatility, more chance of AI attacks against protected (sphere ally) regions
    • Volatility increases movement of diplomatic relations and belli over time
    • Idle wars will improve relations and reduce belli over time
    • treatyintegrity and externalintegrity will gradually increase (dip difficulty related, civ appr too)
    • Belli is gained against largest army / largest build cap (2020 style, reduced)
    • wmapproval and subsidyrate gradually rise over time, based on civ approval
    • AI consider idle war in peace offers (prevent endless wars)
    • Ruler AI - "nosphere" game option expanded to more alliances / war calculations
    • Improvements to some random factors
    • Petrol, Electricity, and Finished goods production & use multipliers will gradually increase from SR1936 to SRCW/2020 values (10x and 20x) over 10 years
    • Node production will slowly increase/decrease if less/greater than world demand (not U)
    • Fixed bug preventing regions selling colony stocks to market (ie rubber) causing hoarding
    • Increased AI frequency of trade offers for goods with incoming trade source (ie colony)
    • AI regions will offer los/transit/mutualdef first before an alliance offer
    • More possibility for AI regions with smaller armies to declare war in "gang up" situation
    • Greater emphasis to ally / war with bordering regions
    • greater use of aistance (.scenario file) and playeraistance (.cvp file) for decisions
    • Clean up AI thread random number functions to new standard
    • Belli no longer has gradual decline on maps with AI stance above normal
    • If govt falls in AI region that is not part of superpower alliance, then major policy and relations shift (except if volatility is lowest)
    • Reported region-fall crash fixed, somehow. Original cause unknown.
    • AI regions-not-at-war issue with not researching units resolved
    • Minor UI fixes related to UN territory
    • Games will begin with a wider range of election dates starting 2 years out
    • US Election dates now progress when leader doesn't change
    • State Department democracy ETT now shows polls of inspected region properly
    • Considerable refactor/fixing of AI Region Enemy/Offer Peace code
    • Fixed issue where AI Regions would negotiate with colonies instead of parents

    This build is available for both PC and Mac.
    Note: This build is no longer compatible with Windows XP. See this thread to revert to a windows XP Version:
    http://www.bgforums.com/forums/viewtopic.php?f=72&t=24898

    Most of these changes will affect saved-games as well as new games, although a few elements will only be in full force in new games.
    . Supreme Ruler Ultimate Steam Trading Cards Released:
    Collect the set of 10 Steam Trading Cards representing some of the great standoffs and showdowns of history... Eisenhower versus Rommel in Operation Overlord, Reagan facing down Gorbachev at the Berlin Wall, or Putin challenging Obama in the Crimea.

    Also included are six new Game Badges and five new Profile Backgrounds to collect and trade.

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